Parallels Desktop 15 lets you run Windows smoothly on a Mac. Future via Getty Images. I made the leap from Windows PCs to Mac late last year, when I bought the 16-inch MacBook Pro. Thankfully, most of the apps I want to run on my Mac exist as native apps. However, there are a couple that slip through my fingers, like Microsoft's Visio Professional. It doesn't exist on the Mac side and I really need it for my day job as a software quality vice president. Thankfully, there's more than one way to run Windows apps on your Mac.
All Mac® users know about the Mac App Store®, and most have probably used it to get an app or two. If you’re also a Parallels Desktop® for Mac user, there’s another store you should check out: the Microsoft Store.
The Microsoft Store is accessible from Windows 8 or 10—but in all practical terms, this means onlvidy Windows 10, since Windows 8 is used so rarely these days.
The Microsoft Store is for all things to play or consume on Windows 10: movies, music, apps, books, fonts, extensions to the Edge browser, and even hardware. In Apple® terms, it’s iTunes®, the Mac App Store, iBooks®, and the Apple Store® all rolled into one. However, in this blog post, I will focus mainly on apps available from the Microsoft Store.
Accessing the Store
Just as Apple has the App Store app, Microsoft has the Microsoft Store app. (See Figure 1.)
Here are some apps I have downloaded from the Microsoft Store, none of which are available on the Mac App Store:
How To Run Windows On A Mac
*Available for the iPhone®/iPad® in the Apple App Store.
All of these apps run fine for me on my MacBook Pro® in a Windows 10 VM using Parallels Desktop 14—with the single exception of Age of Empires: Definitive Edition. I used every setting I know to get this app to run with acceptable performance, but in the end, I gave up. (Age of Empires is my favorite game of all time, as I posted back in 2014.)
You can predict whether an app in the Microsoft Store will run in Parallels Desktop by looking at its system requirements from within your virtual machine. (See Figure 2.)
Figures 3–5 show some other apps from the Microsoft Store running in Parallels Desktop on my MacBook Pro.
Video 1 shows some games from the Microsoft Store running in Parallels Desktop 14 on my MacBook Pro:
And Video 2 shows some of the 3D models available for the Sensavis Visual Learning Tool:
As of today, there are about 800,000 Windows 10 apps in the Microsoft Store, as opposed to only about 11,000 in the Mac App Store. There are a number of excellent apps in both stores, and the Mac user with Parallels Desktop can take advantage of both to find the perfect app for your needs.
Have you found a particularly useful or novel app on the Microsoft Store? If so, tell us about it in the comments.
Native Mac apps built with Mac Catalyst can share code with your iPad apps, and you can add more features just for Mac. In macOS Big Sur, you can create even more powerful versions of your apps and take advantage of every pixel on the screen by running them at native Mac resolution. Apps built with Mac Catalyst can now be fully controlled using just the keyboard, access more iOS frameworks, and take advantage of the all-new look of macOS Big Sur. There’s never been a better time to turn your iPad app into a powerful Mac app.
Designed for macOS Big Sur.
When an app built with Mac Catalyst runs on macOS Big Sur, it automatically adopts the new design. The new Maps and Messages apps were built with the latest version of Mac Catalyst.
Get a head start on your native Mac app.
Your iPad app can be made into an excellent Mac app. Now’s the perfect time to bring your app to life on Mac. The latest version of Xcode 12 is all you need. Begin by selecting the “Mac” checkbox in the project settings of your existing iPad app to create a native Mac app that you can enhance further. Your Mac and iPad apps share the same project and source code, making it easy to make changes in one place.
Best Way To Run Windows On MacOptimize your interface for Mac.
Your newly created Mac app runs natively, utilizing the same frameworks, resources, and runtime environment as apps built just for Mac. Fundamental Mac desktop and windowing features are added, and touch controls are adapted to the keyboard and mouse. By default, your app will scale to match the iPad’s resolution. On macOS Big Sur, you can choose “Optimize interface for Mac” to use the Mac idiom, running your app using the native resolution on Mac. This gives you full control of every pixel on the screen and allows your app to adopt more controls specific to Mac, such as pull-down menus and checkboxes.
Even more powerful.
The new APIs and behaviors in macOS Big Sur let you create even more powerful Mac apps. Apps can now be fully controlled using just the keyboard. You can create out-of-window and detachable popovers, control window tabbing using new window APIs, and make it easier for users to select photos in your app by using the updated Photos picker. iOS Photos editing extensions can now be built to run on Mac. And your app is even easier to manage when it’s running in the background with improved app lifecycle APIs.
New and updated frameworks.
Mac Catalyst adds support for new and updated frameworks to extend what your apps can do on Mac. HomeKit support means home automation apps can run alongside the Home app on Mac. The addition of the ClassKit framework lets Mac apps track assignments and share progress with teachers and students. Plus, there are updates to many existing frameworks, including Accounts, Contacts, Core Audio, GameKit, MediaPlayer, PassKit, and StoreKit.
Run Windows On A MacTools and resources.How To Get Windows On Mac
Download Xcode 12 and use these resources to build native Mac apps with Mac Catalyst.
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